Item21.ini

Item=5010 Name=Plough Class=Normal SubType=Iron Tool Animation0=236 Burden=500 Size=Medium Group=31 Value=100 ;StarterSkill=Farming TotalUses=1000 Item=5011 Class=Normal Name=Clippers SubType=Copper Tool Animation0=155 Size=medium Burden=100 Group=31 Value=50 ;StarterSkill=Farming TotalUses=500 ;Item=5012 ;Name=Farmer's Scythe ;SubType=Copper Tool ;Animation0=346 ;Size=medium ;Burden=100 ;Group=31 ;StarterSkill=Farming ;TotalUses=500 ;;Class=weapon ;;CombatSkill=Scythe ;;DamageLow=3 ;;DamageHigh=5 ;;AttackSpeed=4.0 ;;CriticalBonus=5 ;;WeaponDamageType=Cut ;;WearImage=16 Item=5013 Name=Wood Axe ;Class=weapon SubType=Iron Tool Animation0=448 Size=medium Burden=200 ;HandsNeeded=1 ;CombatSkill=Axe ;DamageLow=3 ;DamageHigh=5 ;AttackSpeed=3.0 Group=60 StarterSkill=Farming TotalUses=500 ;ShieldBreak ;WeaponDamageType=Cut ;WearImage=5 ;WeaponDurability=1000 ;;;; mining and masonry tools Item=5020 Name=Hammer and Chisel Class=Normal SubType=Iron Tool Animation0=396 Size=Small Burden=40 Group=60 Value=100 StarterSkill=Masonry TotalUses=500 Item=5021 Name=Pick Class=Normal SubType=Iron Tool Animation0=239 Size=medium Burden=100 Group=60 Value=100 StarterSkill=Masonry StarterSkill=Mining TotalUses=2000 Item=5022 Name=Shovel Class=Normal SubType=Iron Tool Animation0=247 Size=medium Burden=200 Group=31 Value=100 StarterSkill=Mining TotalUses=1000 ;;;; carpentry Item=5030 Name=Hammer and Nails Class=Normal SubType=Iron Tool Animation0=397 Burden=40 Group=60 Value=150 StarterSkill=Carpentry TotalUses=100 Item=5031 Name=Saw Class=Normal SubType=Iron Tool ;DamageLow=3 ;DamageHigh=5 Animation0=380 ;AttackSpeed=2.0 Size=Medium Burden=100 ;CombatSkill=sword Value=100 group=60 StarterSkill=Carpentry ;StarterSkill=fletching TotalUses=100 ;WeaponDamageType=Cut Item=5032 Name=Sand Paper Class=Normal Burden=5 Size=Medium Animation0=1402 totaluses=10 Stackable Value=10 ;;;; writing Item=5040 Name=Pencil Class=normal Animation0=865 Size=tiny Burden=5 Value=20 TotalUses=10 Group=110 Item=5041 Name=Parchment Class=Normal Animation0=429 Size=Small Burden=1 Readable Value=20 Group=110 FireCatch=30 Postable Stackable Item=5042 Name=Scroll Class=Normal Animation0=447 Size=Small Burden=1 Readable Value=30 Group=110 FireCatch=30 Postable Stackable ;;;; resources Item=5050 Class=Normal Name=Granite Brick Animation0=269 Size=medium Burden=100 Stackable value=10 FireCatch=10 Item=5051 Class=Normal Name=Wood Planks Animation0=263 Burden=200 Value=20 group=40 Stackable FireCatch=50 Item=5052 Class=Normal Name=Wood Handle Animation0=245 Burden=50 Value=10 group=40 Stackable FireCatch=50 Item=5053 Name=Wood Pole Class=Normal Animation0=70 Burden=200 Group=40 Value=20 Stackable FireCatch=50 ;;;; cooking tools Item=5070 Class=Normal Name=Cooking Pot SubType=Copper Tool Animation0=251 Burden=50 Value=30 Group=24 TotalUses=1000 ;starterskill=cooking Item=5071 Class=Normal Name=Water Filled Cooking Pot SubType=Copper Tool Animation0=243 Burden=50 DegradeItem=5070 DegradeDelta=100 Item=5072 Class=Normal Name=Boiling Cooking Pot SubType=Copper Tool Animation0=244 Burden=50 DegradeItem=5071 DegradeDelta=10 Item=5073 Class=Normal Name=Cooking Knife SubType=Copper Tool Animation0=399 Size=Small Burden=40 Value=30 Group=24 Starterskill=Cooking TotalUses=250 Item=5074 Class=Normal Name=Cooking Pan SubType=Iron Tool Animation0=250 Burden=50 Value=100 TotalUses=50 Item=5075 Class=Normal Name=Hot Cooking Pan Animation0=1576 Burden=50 DegradeItem=5073 DegradeDelta=10 Item=5076 Name=Pie Pan Class=Normal Animation0=506 Size=Small Burden=25 Stackable Item=5077 Name=Cookie Cutter Class=Normal SubType=Iron Tool Animation0=1587 Burden=10 TotalUses=100 Item=5078 Class=Normal Name=Baking Sheet SubType=Iron Tool Animation0=1585 Burden=50 Item=5080 Name=Oven Class=Normal SubType=Iron Tool Animation0=458 Size=large Burden=2000 Blockmovement=1 Value=100 Group=24 OpenSightLine Item=5081 Name=Loaded Oven Class=Normal SubType=Iron Tool Animation0=459 Size=large Burden=2000 Blockmovement=1 Value=100 OpenSightLine Item=5082 Name=Hot Oven Class=Normal Animation0=449 Size=large Burden=2000 Blockmovement=1 Light=3 ;Value=1000 DegradeItem=5080 DegradeDelta=50 OpenSightLine WarmthRadius=1 ;Item=5083 ;Name=Smoldering Oven ;Class=Normal ;Animation0=476 ;Size=large ;Burden=2000 ;Blockmovement=1 ;Light=1 ;;Value=1000 ;DegradeItem=125 ;DegradeDelta=50 ;OpenSightLine ;;;; tool general/misc Item=5100 Class=Normal Name=Fire Starter SubType=Iron Tool Animation0=150 Size=tiny Burden=10 Value=20 Group=80 TotalUses=100 AlwaysStock StarterSkill=Blacksmith Item=5101 Class=Normal Name=Fire Stopper SubType=Iron Tool Animation0=151 Size=Small Burden=40 Value=20 Group=80 TotalUses=1000 AlwaysStock ;StarterSkill=Blacksmith Item=5102 Name=Garbage Can Class=Normal SubType=Copper Tool Animation0=440 Burden=100 Value=50 Group=140 Item=5103 Name=Bucket Class=Normal Animation0=456 Burden=20 Size=small Value=20 Group=24 TotalUses=100 ;starterskill=cooking stackable Item=5104 Name=Water Bucket Class=Normal Animation0=457 Burden=25 Size=small DegradeItem=5103 DegradeDelta=1000 ;;;; light Item=5120 Class=Normal Name=Primed Lantern SubType=Copper Tool Animation0=562 Size=small Burden=110 Value=50 Group=80 AlwaysStock Item=5121 Class=Normal Name=Empty Lantern SubType=Copper Tool Animation0=562 Size=small Burden=100 value=45 Group=80 Item=5122 Class=Normal Name=Lit Lantern SubType=Copper Tool Animation0=563 Animation1=564 Animation2=565 Animation3=566 Size=small Burden=110 Light=6 DegradeItem=5123 DegradeDelta=150 Item=5123 Class=Normal Name=Dying Lantern SubType=Copper Tool Animation0=570 Animation1=571 Animation2=572 Animation3=573 Size=small Burden=100 Light=3 DegradeItem=5121 DegradeDelta=50 Item=5124 Class=Normal Name=Lamp Oil Animation0=310 Size=small Burden=10 Value=10 Stackable Group=80 TraderMax=100 AlwaysStock Item=5125 Class=Normal Name=Primed Torch Animation0=567 Size=small Burden=50 Value=50 Group=80 AlwaysStock Item=5126 Class=Normal Name=Spent Torch Animation0=568 Size=small Burden=40 Value=45 Group=80 Item=5127 Class=Normal Name=Lit Torch Animation0=574 Animation1=575 Animation2=576 Animation3=577 Animation4=576 Animation5=575 Size=small Burden=50 Light=8 DegradeItem=5128 DegradeDelta=75 Item=5128 Class=Normal Name=Dying Torch Animation0=580 Animation1=581 Animation2=582 Animation3=583 Size=small Burden=40 Light=4 DegradeItem=5126 DegradeDelta=25 Item=5129 Name=Jack-O-Lantern ;Class=Normal Class=Container ;Animation0=401 Animation0=1855 Burden=50 Light=2 DegradeItem=0 DegradeDelta=3 ;Group=33 value=100 ;ItemSteal=5 ;Item=5130 ;Name=Lit Jack-O-Lantern ;Class=Normal ;Animation0=1855 ;Size=Small ;Burden=100 ;Light=2 ;DegradeItem=5300 ;DegradeDelta=1000 ;Group=33 ;Value=30 Item=5131 Class=Normal Name=UnLit Candlebra SubType=Silver Tool Animation0=133 Size=medium Burden=500 Value=50 group=80 Item=5132 Class=Normal Name=Candlebra SubType=Silver Tool Animation0=134 Size=medium Burden=450 Item=5133 Class=Normal Name=Lit Candlebra SubType=Silver Tool Animation0=135 Animation1=136 Animation2=137 Size=medium Burden=500 Light=10 DegradeItem=5132 DegradeDelta=100 Item=5140 Class=Normal Name=Lit Candle Animation0=174 Animation1=175 Animation2=176 Animation3=175 Size=tiny Burden=30 Light=4 DegradeDelta=300 Item=5141 Class=Normal Name=Candle Animation0=177 Size=tiny Burden=30 Value=5 Group=80 Stackable Item=5150 Class=Normal Name=Empty Brazier SubType=Copper Tool Animation0=159 Size=Large Burden=1000 BlockMovement=1 Value=50 Group=80 OpenSightLine Item=5151 Class=Normal Name=Loaded Brazier SubType=Copper Tool Animation0=152 Size=Large Burden=1000 BlockMovement=1 Value=50 Group=80 OpenSightLine Item=5155 Class=Normal Name=Small Fire Brazier Animation0=164 Animation1=165 Animation2=166 Animation3=167 Animation4=166 Animation5=165 Size=Large Burden=1000 Light=5 BlockMovement=1 HoldDamage=1 DegradeItem=5158 DegradeDelta=70 OpenSightLine WarmthRadius=1 Item=5156 Class=Normal Name=Medium Fire Brazier Animation0=160 Animation1=161 Animation2=162 Animation3=163 Animation4=162 Animation5=161 Size=Large Burden=1000 Light=7 BlockMovement=1 HoldDamage=3 DegradeItem=5155 DegradeDelta=70 OpenSightLine WarmthRadius=1 Item=5157 Class=Normal Name=Large Fire Brazier Animation0=170 Animation1=171 Animation2=172 Animation3=173 Animation4=172 Animation5=171 Size=Large Burden=1000 Light=9 BlockMovement=1 HoldDamage=5 DegradeItem=5156 DegradeDelta=70 OpenSightLine WarmthRadius=1 Item=5158 Class=Normal Name=Smoldering Brazier SubType=Copper Tool Animation0=168 Size=Large Burden=1000 Light=2 BlockMovement=1 DegradeItem=5150 DegradeDelta=60 ;DegradeDelta=2 OpenSightLine Item=5170 Class=Normal Name=Unlit Camp Fire Animation0=180 Size=Medium Burden=200 Value=5 Group=80 Item=5171 Class=Normal Name=Camp Fire Animation0=181 Animation1=182 Animation2=183 Animation3=184 Animation4=183 Animation5=182 Size=Medium Burden=200 Light=7 NotMovable StandDamage=10 Holddamage=10 DegradeItem=5172 DegradeDelta=288 ;DegradeDelta=2 WarmthRadius=1 Item=5172 Class=Normal Name=Smoldering Camp Fire Animation0=186 Size=Large Burden=500 Light=1 NotMovable StandDamage=1 DegradeItem=5180 DegradeDelta=60 ;DegradeDelta=2 WarmthRadius=1 Item=5180 Class=Normal Name=Ash Pile Animation0=185 Size=Medium Burden=100 NotMovable DegradeDelta=1000 Destroyable FireCatch=0 Item=5185 Class=Normal Name=Empty Tiki Torch Animation0=194 Size=large Burden=1000 BlockMovement=1 Value=45 OpenSightLine Item=5186 Class=Normal Name=Primed Tiki Torch Animation0=194 Size=large Burden=1000 BlockMovement=1 Value=50 Group=80 OpenSightLine ;NiteId=324 Item=5187 Class=Normal Name=Lit Tiki Torch Animation0=190 Animation1=191 Animation2=192 Animation3=193 Animation4=192 Animation5=191 Size=large Burden=1000 Light=7 BlockMovement=1 DegradeItem=5188 DegradeDelta=500 OpenSightLine ;DayId=327 Item=5188 Class=Normal Name=Dying Tiki Torch Animation0=195 Size=Large Burden=1000 Light=1 BlockMovement=1 Value=45 DegradeItem=5185 DegradeDelta=125 OpenSightLine Item=5195 Class=Normal Name=Lit Tiki Lamp Animation0=1901 Animation1=1902 Animation2=1903 Animation3=1902 Animation4=1901 Animation5=1902 Size=large Burden=1000 Light=7 OpenSightLine DayId=5196 BlockMovement=1 NotMovable Item=5196 Class=Normal Name=UnLit Tiki Lamp Animation0=1904 Size=large Burden=1000 Value=200 OpenSightLine NiteId=5195 BlockMovement=1 NotMovable Item=5200 Class=Normal Name=Lit Hanging Lantern Animation0=2000 Animation1=2001 Animation2=2002 Animation3=2001 Size=large Burden=1000 Light=8 BlockMovement=1 DegradeItem=5201 DegradeDelta=500 OpenSightLine Item=5201 Class=Normal Name=Dying Hanging Lantern Animation0=2011 Size=Large Burden=1000 Light=1 BlockMovement=1 Value=450 DegradeItem=5202 DegradeDelta=125 OpenSightLine Item=5202 Class=Normal Name=Empty Hanging Lantern Animation0=2010 Size=large Burden=1000 BlockMovement=1 Value=450 OpenSightLine Item=5203 Class=Normal Name=Primed Hanging Lantern Animation0=2010 Size=large Burden=1000 BlockMovement=1 Value=500 Group=80 OpenSightLine Item=5210 Class=Normal Name=Magic Torch Animation0=574 Animation1=575 Animation2=576 Animation3=577 Animation4=576 Animation5=575 Size=small Burden=10 Light=8 DegradeDelta=30 Item=5211 Name=Active Glow Stone Class=Normal Animation0=1142 Animation1=1143 Animation2=1144 Animation3=1145 Size=tiny Burden=10 Stackable value=1000 group=11 Light=10 DegradeDelta=1000 Item=5212 Name=Glow Stone Class=Normal Animation0=1148 Size=tiny Burden=10 Stackable value=1000 group=11 Item=5213 Class=Normal Name=Everlasting Tiki Torch Animation0=930 Animation1=931 Animation2=932 Animation3=933 Animation4=932 Animation5=931 Size=large Burden=1000 Light=8 BlockMovement=1 Value=2000 OneAllowed OpenSightLine ;Artifact=10 Item=5214 Class=Normal Name=Glow Point Animation0=1 Size=Medium Burden=20000 Value=0 NotMovable Light=10 DegradeDelta=30000 ;;;; fire Item=5230 Name=Small Magic Fire Class=Normal Animation0=2280 Animation1=2281 Animation2=2282 Animation3=2281 StandDamage=10 Size=extra large NOTMovable Light=4 ;HoldDamage=10 DegradeDelta=3 Destroyable ;PKDamage WarmthRadius=1 Item=5231 Name=Large Magic Fire Class=Normal Animation0=2283 Animation1=2284 Animation2=2285 Animation3=2284 Animation4=2283 Animation5=2282 StandDamage=20 Size=extra large NOTMovable Light=6 ;HoldDamage=20 DegradeDelta=3 DegradeItem=5230 ;PKDamage WarmthRadius=1 Item=5232 Name=Large Magic Ice Class=Normal Animation0=1012 Animation1=1013 Animation2=1014 Animation3=1015 Animation4=1014 Animation5=1013 StandDamage=15 NOTMovable Light=5 ;HoldDamage=15 DegradeDelta=10 Destroyable ;PKDamage Item=5233 Name=Small Magic Ice Class=Normal Animation0=1020 Animation1=1021 Animation2=1022 Animation3=1023 Animation4=1022 Animation5=1021 StandDamage=5 NOTMovable Light=3 ;HoldDamage=5 DegradeDelta=5 Destroyable ;PKDamage Item=5234 Name=Lightning Spout Class=Normal Animation0=2040 Animation1=2041 Animation2=2042 Animation3=2043 Animation4=2044 Animation5=2045 StandDamage=100 NOTMovable Light=8 HoldDamage=100 TriggerID=5180 Item=5235 Name=Blazing Fire Class=Normal Animation0=393 Animation1=394 Animation2=395 Animation3=394 Animation4=393 Animation5=392 StandDamage=15 Size=extra large NOTMovable Light=5 HoldDamage=15 DegradeDelta=10 WarmthRadius=1 TriggerID=5180 Item=5236 Name=Blazing Inferno Class=Normal Animation0=393 Animation1=394 Animation2=395 Animation3=394 Animation4=393 Animation5=392 StandDamage=50 Size=extra large NOTMovable Light=8 HoldDamage=50 DegradeDelta=10 WarmthRadius=1 TriggerID=5180 Item=5237 Name=Fire ;Class=Fire Animation0=393 Animation1=394 Animation2=395 Animation3=394 Animation4=393 Animation5=392 StandDamage=15 Size=extra large NOTMovable DegradeItem=5180 DegradeDelta=4 Light=5 ;HoldDamage=15 ;;;; statue Item=5250 Class=Normal Name=Right Statue of Moo Animation0=691 Burden=2000 BlockMovement=1 Value=50 Group=70 TraderMax=10 Item=5251 Class=Normal Name=Left Statue of Moo Animation0=690 Burden=2000 BlockMovement=1 Value=50 Group=70 TraderMax=10 Item=5252 Class=Normal Name=Statue of Og Animation0=689 Burden=2000 BlockMovement=1 ;Value=5000 ;Group=70 TraderMax=10 ;Artifact=1 Item=5253 Class=Normal Name=Mystic Statue Animation0=1462 Burden=2000 BlockMovement=1 Value=5000 Item=5254 Class=Normal Name=Drake Statue Animation0=1788 ImageType=1 Size=large Burden=3000 BlockMovement=1 value=5000 Item=5255 Class=Normal Name=Drake Statue Animation0=1789 ImageType=1 Size=large Burden=3000 BlockMovement=1 value=5000 Item=5256 Class=Normal Name=Drake Statue Animation0=1788 ImageType=3 Size=large Burden=3000 BlockMovement=1 value=5000 Item=5257 Class=Normal Name=Grim Reaper Statue Animation0=1451 ImageType=1 Size=large Burden=3000 BlockMovement=1 value=500 Item=5258 Class=Normal Name=Elk Statue Animation0=1759 Burden=1500 BlockMovement=1 Value=100 ;Item=2240 ;name=Statue of UT ;Class=normal ;Animation0=2100 ;imagetype=3 ;blockmovement=1 ;burden=5000 ;size=small ;value=10000 Item=5259 Class=Normal Name=Sithar Statue Animation0=1451 ImageType=1 Size=large Burden=3000 BlockMovement=1 NotMovable Item=5260 Class=Normal Name=Humus Statue Animation0=1653 ImageType=1 Size=large Burden=3000 BlockMovement=1 NotMovable Item=5261 Class=Normal Name=Apelia Statue Animation0=1905 ImageType=1 Size=large Burden=3000 BlockMovement=1 NotMovable ;;;; admin Item=5280 Class=Normal Name=Invisible Admin Marker Animation0=1784 Size=Medium Burden=20000 Value=0 NotMovable Invisible Item=5281 Class=Normal Name=Attune Warp Stone Animation0=1785 Size=Medium Burden=20000 Value=0 NotMovable BlockMovement=1 Light=4 Item=5282 Class=Normal Name=Invisible Admin Sign Animation0=1786 Size=Large Burden=10000 NotMovable Readable Value=0 Invisible FireCatch=30 OpenSightLine Item=5283 Name=Life Stone Class=Normal Animation0=474 Burden=10000 NotMovable BlockMovement=1 Light=4 Item=5284 Name=Warp Stone Class=Normal Animation0=475 Burden=10000 NotMovable BlockMovement=1 Light=4 BreakID=5287 BreakDurability=1000 Item=5285 Class=Trap Name=Warp Portal Animation0=1106 Animation1=1107 Animation2=1108 Animation3=1109 Burden=100 Value=0 FireCatch=0 TrapEffect=Warp NotMovable Item=5286 Class=Normal Name=Auto Add Water Animation0=1784 Size=Medium Burden=20000 Value=0 NotMovable Invisible AutoAddWater Item=5287 Name=Broken Warp Stone Class=Normal Animation0=2075 Burden=10000 NotMovable BlockMovement=1 ;Light=4 ;;;; misc / resource Item=5300 Name=Garbage Class=Normal Animation0=420 Animation1=421 Animation2=422 Size=large Burden=100 DegradeDelta=288 Destroyable stackable Item=5301 Name=Sulfuric Gas Class=Normal Animation0=1941 Animation1=1941 Animation2=1942 Animation3=1942 Size=small NotMovable MoveDirection=10 StandDamage=20 DegradeDelta=3 DegradeItem=5302 Item=5302 Name=Sulfuric Gas Class=Normal Animation0=1943 Animation1=1943 Animation2=1944 Animation3=1944 Size=small NotMovable MoveDirection=10 StandDamage=10 DegradeDelta=3 Item=5303 Name=Sewage Class=Normal Animation0=1622 Size=small NOTMovable StandDamage=5 HoldDamage=5 Item=5304 Class=Normal Name=Marble Column Animation0=1104 ImageType=1 Size=large Burden=10000 NotMovable BlockMovement=1 Item=5305 Name=Storm Drain Class=Normal Animation0=1939 Burden=10000 Size=Large Item=5306 Name=Well Class=Normal ;Animation0=450 Animation0=1232 ImageType=1 Burden=10000 NotMovable Size=large ;BlockMovement=1 ;OpenSightLine Item=5307 Name=Volcanic Vent Class=Normal Animation0=1940 Size=small NotMovable BlockMovement=1 OpenSightLine ItemSpawn=5301 ItemSpawnDelta=2 DegradeDelta=30 Artifact=400 ;SkillReq=100 MineSkillReq=100 Item=5308 Class=Normal Name=Tombstones Animation0=240 Size=large Burden=2000 NotMovable Item=5309 Class=Normal Name=Monolith Animation0=241 Size=large Burden=10000 NotMovable BlockMovement=1 Item=5310 Class=Normal Name=Tombstones Animation0=242 Size=large Burden=3000 NotMovable Item=5311 Name=Blood Class=Normal Animation0=340 Burden=10000 Size=Medium NotMovable DegradeDelta=30 Item=5312 Name=Splattered Blood Class=Normal Animation0=341 Burden=10000 Size=Large NotMovable DegradeDelta=30 Item=5313 Name=Large Pool Of Blood Animation0=327 Class=Normal NotMovable Burden=10000 Size=Large DegradeDelta=2 DegradeItem=5314 Destroyable Blood=10000 Item=5314 Name=Medium Pool Of Blood Class=Normal Animation0=328 NotMovable Burden=10000 Size=Medium DegradeDelta=2 DegradeItem=5315 Destroyable Blood=25 Item=5315 Name=Small Pool Of Blood Class=Normal Animation0=329 NotMovable Burden=10000 Size=Small DegradeDelta=2 Destroyable Blood=15 ;Item=1026 ;Name=Wet Clay ;Class=Normal ;Animation0=333 ;Size=Small ;Burden=10 ;Stackable ;degradedelta=288 Item=5316 Name=Stalagmite Class=Normal Animation0=687 Blockmovement=1 NotMovable Item=5317 Class=Normal Name=Ruins Animation0=267 Size=Extra Large Burden=10000 NotMovable FireCatch=0 Item=5318 Name=Decayed Remains Class=Normal Animation0=525 NotMovable DegradeItem=5319 DegradeDelta=1 Destroyable Item=5319 Name=Decayed Remains Class=Normal Animation0=526 NotMovable DegradeItem=5320 DegradeDelta=1 Destroyable Item=5320 Name=Decayed Remains Class=Normal Animation0=527 NotMovable DegradeDelta=1 Destroyable Item=5321 Name=Bones Class=Normal Animation0=633 Burden=2 Value=10 Item=5322 Name=Remains Class=Normal Animation0=525 NotMovable Item=5330 Class=Normal Name=Spider Web Animation0=261 Size=Small Burden=10 Stackable Value=100 Item=5331 Class=Normal Name=Ploughed Ground Animation0=153 Size=small Burden=10000 DegradeDelta=4000 NotMovable Item=5332 Class=Normal Name=Bonsai Pot Animation0=586 Size=Small Burden=20 Group=31 Value=30 Item=5333 Name=Blood Bucket Class=Normal Animation0=884 Burden=25 Size=small DegradeItem=5103 DegradeDelta=6000
 * farming tools